다음을 통해 공유


GravityConnectedAnimationConfiguration 클래스

정의

중력 구성을 사용하여 재생되도록 연결된 애니메이션을 구성하는 개체입니다.

/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.UI.Xaml.WinUIContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class GravityConnectedAnimationConfiguration : ConnectedAnimationConfiguration
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.UI.Xaml.WinUIContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public class GravityConnectedAnimationConfiguration : ConnectedAnimationConfiguration
Public Class GravityConnectedAnimationConfiguration
Inherits ConnectedAnimationConfiguration
상속
Object IInspectable ConnectedAnimationConfiguration GravityConnectedAnimationConfiguration
특성

생성자

GravityConnectedAnimationConfiguration()

GravityConnectedAnimationConfiguration 클래스의 새 instance 초기화합니다.

속성

IsShadowEnabled

그림자 효과가 표시되는지 여부를 나타내는 값을 가져오거나 설정합니다.

적용 대상