Nota
L-aċċess għal din il-paġna jeħtieġ l-awtorizzazzjoni. Tista’ tipprova tidħol jew tibdel id-direttorji.
L-aċċess għal din il-paġna jeħtieġ l-awtorizzazzjoni. Tista’ tipprova tibdel id-direttorji.
Applies stored texture gutter data to an ID3DXPRTBuffer texture buffer.
Syntax
HRESULT EvalGH();
Parameters
This method has no parameters.
Return value
Type: HRESULT
If the method succeeds, the return value is S_OK. If the method fails, the following value will be returned.
Remarks
This method makes an internal call to ID3DXTextureGutterHelper::ApplyGuttersFloat to retrieve and apply texture gutter data.
Requirements
| Requirement | Value |
|---|---|
| Header |
|
| Library |
|
See also