ZLibStream.BeginWrite(Byte[], Int32, Int32, AsyncCallback, Object) Method
Definition
Important
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Begins an asynchronous write operation.
public:
override IAsyncResult ^ BeginWrite(cli::array <System::Byte> ^ buffer, int offset, int count, AsyncCallback ^ asyncCallback, System::Object ^ asyncState);
public override IAsyncResult BeginWrite (byte[] buffer, int offset, int count, AsyncCallback? asyncCallback, object? asyncState);
override this.BeginWrite : byte[] * int * int * AsyncCallback * obj -> IAsyncResult
Public Overrides Function BeginWrite (buffer As Byte(), offset As Integer, count As Integer, asyncCallback As AsyncCallback, asyncState As Object) As IAsyncResult
Parameters
- buffer
- Byte[]
The buffer to write data from.
- offset
- Int32
The byte offset in buffer
to begin writing from.
- count
- Int32
The maximum number of bytes to write.
- asyncCallback
- AsyncCallback
An optional asynchronous callback, to be called when the write operation is complete.
- asyncState
- Object
A user-provided object that distinguishes this particular asynchronous write request from other requests.
Returns
An object that represents the asynchronous write operation, which could still be pending.
Exceptions
buffer
is null
.
offset
is less than zero.
-or-
offset
and count
were out of bounds for the array.
-or-
count
is greater than the number of elements from offset
to the end of buffer
.