Avx512BW.ConvertToVector256ByteWithSaturation(Vector512<UInt16>) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
__m256i _mm512_cvtusepi16_epi8 (__m512i a)
VPMOVUWB ymm1/m256 {k1}{z}, zmm2
public:
static System::Runtime::Intrinsics::Vector256<System::Byte> ConvertToVector256ByteWithSaturation(System::Runtime::Intrinsics::Vector512<System::UInt16> value);
public static System.Runtime.Intrinsics.Vector256<byte> ConvertToVector256ByteWithSaturation (System.Runtime.Intrinsics.Vector512<ushort> value);
static member ConvertToVector256ByteWithSaturation : System.Runtime.Intrinsics.Vector512<uint16> -> System.Runtime.Intrinsics.Vector256<byte>
Public Shared Function ConvertToVector256ByteWithSaturation (value As Vector512(Of UShort)) As Vector256(Of Byte)
Parameters
Returns
Applies to
Samarbeid med oss på GitHub
Du finner kilden for dette innholdet på GitHub. Der du også kan opprette og se gjennom problemer og pull-forespørsler. Hvis du vil ha mer informasjon, kan du se vår bidragsyterveiledning.