WmpBitmapEncoder.OverlapLevel Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets or sets the overlap processing level.
public:
property System::Byte OverlapLevel { System::Byte get(); void set(System::Byte value); };
public byte OverlapLevel { get; set; }
member this.OverlapLevel : byte with get, set
Public Property OverlapLevel As Byte
Property Value
The overlap processing level. The default is 1.
Value | Description |
---|---|
0 | No overlap processing is enabled. |
1 | One level of overlap processing is enabled. Encoded values of 4x4 blocks are modified based on the values of neighboring blocks. |
2 | Two levels of overlap processing are enabled. In addition to the first level of processing, encoded values of 16x16 macro blocks are modified based on the values of neighboring macro blocks. |
Applies to
Samarbeid med oss på GitHub
Du finner kilden for dette innholdet på GitHub. Der du også kan opprette og se gjennom problemer og pull-forespørsler. Hvis du vil ha mer informasjon, kan du se vår bidragsyterveiledning.