VisualTarget.TransformToDevice Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Returns a matrix that can be used to transform coordinates from the VisualTarget to the rendering destination device.
public:
virtual property System::Windows::Media::Matrix TransformToDevice { System::Windows::Media::Matrix get(); };
public override System.Windows.Media.Matrix TransformToDevice { get; }
member this.TransformToDevice : System.Windows.Media.Matrix
Public Overrides ReadOnly Property TransformToDevice As Matrix
Property Value
Gets a value of type Matrix.
Applies to
Samarbeid med oss på GitHub
Du finner kilden for dette innholdet på GitHub. Der du også kan opprette og se gjennom problemer og pull-forespørsler. Hvis du vil ha mer informasjon, kan du se vår bidragsyterveiledning.