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CMsgThread.PutThreadMsg method

[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

Queues a request for execution by the worker thread.

Syntax

void PutThreadMsg(
   UINT     uMsg,
   DWORD    dwMsgFlags,
   LPVOID   lpMsgParam,
   CAMEvent *pEvent = NULL
);

Parameters

uMsg

Request code.

dwMsgFlags

Optional flags parameter.

lpMsgParam

Optional pointer to a data block containing additional parameters or return values. Must be statically or heap-allocated and not automatic.

pEvent

Optional pointer to an event object to be signaled upon completion.

Return value

This method does not return a value.

Remarks

This member function queues a request for execution by the worker thread. The parameters of this member function will be queued (in a CMsg object) and passed to the CMsgThread::ThreadMessageProc member function of the worker thread. This member function returns immediately after queuing the request and does not wait for the thread to fulfill the request. The CMsgThread::ThreadMessageProc member function of the derived class defines the four parameters.

This member function uses a multithread safe list, so multiple calls to this member function from different threads can be made safely.

Requirements

Requirement Value
Header
Msgthrd.h (include Streams.h)
Library
Strmbase.lib (retail builds);
Strmbasd.lib (debug builds)

See also

CMsgThread Class