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ISampleGrabber::SetBufferSamples method

[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

Note

[Deprecated. This API may be removed from future releases of Windows.]

 

The SetBufferSamples method specifies whether to copy sample data into a buffer as it goes through the filter.

Syntax

void SetBufferSamples(
   BOOL BufferThem
);

Parameters

BufferThem

Boolean value specifying whether to buffer sample data. If TRUE, the filter copies sample data into an internal buffer.

Return value

This method does not return a value.

Remarks

To get the copied buffer, call ISampleGrabber::GetCurrentBuffer.

Note

The header file Qedit.h is not compatible with Direct3D headers later than version 7.

 

Note

To obtain Qedit.h, download the Microsoft Windows SDK Update for Windows Vista and .NET Framework 3.0. Qedit.h is not available in the Microsoft Windows SDK for Windows 7 and .NET Framework 3.5 Service Pack 1.

 

Requirements

Requirement Value
Header
Qedit.h
Library
Strmiids.lib

See also

Using the Sample Grabber

ISampleGrabber Interface