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gluEndCurve function

The gluBeginCurve and gluEndCurve functions delimit a Non-Uniform Rational B-Spline (NURBS) curve definition.

Syntax

void WINAPI gluEndCurve(
   GLUnurbs *nobj
);

Parameters

nobj

The NURBS object (created with gluNewNurbsRenderer).

Return value

This function does not return a value.

Remarks

Use gluBeginCurve to mark the beginning of a NURBS curve definition. After calling gluBeginCurve, make one or more calls to gluNurbsCurve to define the attributes of the curve. Exactly one of the calls to gluNurbsCurve must have a curve type of GL_MAP1_VERTEX_3 or GL_MAP1_VERTEX_4. To mark the end of the NURBS curve definition, call gluEndCurve.

OpenGL evaluators are used to render the NURBS curve as a series of line segments. Evaluator state is preserved during rendering with glPushAttrib (GL_EVAL_BIT ) and glPopAttrib. For information on exactly what state these calls preserve, see glPushAttrib.

Examples

The following functions render a textured NURBS curve with normals; texture coordinates and normals are also specified as NURBS curves:

gluBeginCurve(nobj); 
gluNurbsCurve(nobj, . . ., GL_MAP1_TEXTURE_COORD_2); 
gluNurbsCurve(nobj, . . ., GL_MAP1_NORMAL); 
gluNurbsCurve(nobj, . . ., GL_MAP1_VERTEX_4);  
gluEndCurve(nobj);

Requirements

Requirement Value
Minimum supported client
Windows 2000 Professional [desktop apps only]
Minimum supported server
Windows 2000 Server [desktop apps only]
Header
Glu.h
Library
Glu32.lib
DLL
Glu32.dll

See also

glPushAttrib

gluBeginSurface

gluBeginTrim

gluNewNurbsRenderer

gluNurbsCurve