gluGetNurbsProperty function
The gluGetNurbsProperty function gets a Non-Uniform Rational B-Spline (NURBS) property.
Syntax
void WINAPI gluGetNurbsProperty(
GLUnurbs *nobj,
GLenum property,
GLfloat *value
);
Parameters
-
nobj
-
The NURBS object (created with gluNewNurbsRenderer).
-
property
-
The property whose value is to be retrieved. The following values are valid: GLU_SAMPLING_TOLERANCE, GLU_DISPLAY_MODE, GLU_CULLING, GLU_AUTO_LOAD_MATRIX, GLU_PARAMETRIC_TOLERANCE, GLU_SAMPLING_METHOD, GLU_U_STEP, and GLU_V_STEP.
-
value
-
A pointer to the location into which the value of the named property is written.
Return value
This function does not return a value.
Remarks
Use gluGetNurbsProperty to retrieve properties stored in a NURBS object. These properties affect the way NURBS curves and surfaces are rendered. For information about NURBS properties, see gluNurbsProperty.
Requirements
Requirement | Value |
---|---|
Minimum supported client |
Windows 2000 Professional [desktop apps only] |
Minimum supported server |
Windows 2000 Server [desktop apps only] |
Header |
|
Library |
|
DLL |
|