TextureBrush.ResetTransform Method
Definition
Important
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Resets the Transform
property of this TextureBrush object to identity.
public:
void ResetTransform();
public void ResetTransform ();
member this.ResetTransform : unit -> unit
Public Sub ResetTransform ()
Examples
The following example is designed for use with Windows Forms, and it requires PaintEventArgs e
, which is a parameter of the Paint
event handler. The code performs the following actions:
Creates a TextureBrush object.
Rotates the texture image by 90 degrees.
Fills a rectangle.
Resets the transformation matrix to identity.
Fills a second rectangle.
void ResetTransform_Example( PaintEventArgs^ e )
{
// Create a TextureBrush object.
TextureBrush^ tBrush = gcnew TextureBrush( gcnew Bitmap( "texture.jpg" ) );
// Rotate the texture image by 90 degrees.
tBrush->RotateTransform( 90 );
// Fill a rectangle with tBrush.
e->Graphics->FillRectangle( tBrush, 0, 0, 100, 100 );
// Reset transformation matrix to identity.
tBrush->ResetTransform();
// Fill a rectangle with tBrush.
e->Graphics->FillRectangle( tBrush, 0, 110, 100, 100 );
}
public void ResetTransform_Example(PaintEventArgs e)
{
// Create a TextureBrush object.
TextureBrush tBrush = new TextureBrush(new Bitmap("texture.jpg"));
// Rotate the texture image by 90 degrees.
tBrush.RotateTransform(90);
// Fill a rectangle with tBrush.
e.Graphics.FillRectangle(tBrush, 0, 0, 100, 100);
// Reset transformation matrix to identity.
tBrush.ResetTransform();
// Fill a rectangle with tBrush.
e.Graphics.FillRectangle(tBrush, 0, 110, 100, 100);
}
Public Sub ResetTransform_Example(ByVal e As PaintEventArgs)
' Create a TextureBrush object.
Dim tBrush As New TextureBrush(New Bitmap("texture.jpg"))
' Rotate the texture image by 90 degrees.
tBrush.RotateTransform(90)
' Fill a rectangle with tBrush.
e.Graphics.FillRectangle(tBrush, 0, 0, 100, 100)
' Reset transformation matrix to identity.
tBrush.ResetTransform()
' Fill a rectangle with tBrush.
e.Graphics.FillRectangle(tBrush, 0, 110, 100, 100)
End Sub
'ResetTransform_Example.