Vector4.Create Method
Definition
Important
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Overloads
Create(ReadOnlySpan<Single>) |
Constructs a vector from the given ReadOnlySpan<T>. The span must contain at least 4 elements. |
Create(Single) |
Creates a new Vector4 object whose four elements have the same value. |
Create(Vector3, Single) |
Constructs a new Vector4 object from the specified Vector3 object and a W component. |
Create(Vector2, Single, Single) |
Creates a new Vector4 object from the specified Vector2 object and a Z and a W component. |
Create(Single, Single, Single, Single) |
Creates a vector whose elements have the specified values. |
Create(ReadOnlySpan<Single>)
Constructs a vector from the given ReadOnlySpan<T>. The span must contain at least 4 elements.
public:
static System::Numerics::Vector4 Create(ReadOnlySpan<float> values);
public static System.Numerics.Vector4 Create (ReadOnlySpan<float> values);
static member Create : ReadOnlySpan<single> -> System.Numerics.Vector4
Public Shared Function Create (values As ReadOnlySpan(Of Single)) As Vector4
Parameters
- values
- ReadOnlySpan<Single>
The span of elements to assign to the vector.
Returns
A new Vector4 whose elements have the specified values.
Applies to
Create(Single)
Creates a new Vector4 object whose four elements have the same value.
public:
static System::Numerics::Vector4 Create(float value);
public static System.Numerics.Vector4 Create (float value);
static member Create : single -> System.Numerics.Vector4
Public Shared Function Create (value As Single) As Vector4
Parameters
- value
- Single
The value to assign to all four elements.
Returns
A new Vector4 whose four elements have the same value.
Applies to
Create(Vector3, Single)
public:
static System::Numerics::Vector4 Create(System::Numerics::Vector3 vector, float w);
public static System.Numerics.Vector4 Create (System.Numerics.Vector3 vector, float w);
static member Create : System.Numerics.Vector3 * single -> System.Numerics.Vector4
Public Shared Function Create (vector As Vector3, w As Single) As Vector4
Parameters
- vector
- Vector3
The vector to use for the X, Y, and Z components.
- w
- Single
The W component.
Returns
A new Vector4 from the specified Vector3 object and a W component.
Applies to
Create(Vector2, Single, Single)
public:
static System::Numerics::Vector4 Create(System::Numerics::Vector2 vector, float z, float w);
public static System.Numerics.Vector4 Create (System.Numerics.Vector2 vector, float z, float w);
static member Create : System.Numerics.Vector2 * single * single -> System.Numerics.Vector4
Public Shared Function Create (vector As Vector2, z As Single, w As Single) As Vector4
Parameters
- vector
- Vector2
The vector to use for the X and Y components.
- z
- Single
The Z component.
- w
- Single
The W component.
Returns
A new Vector4 from the specified Vector2 object and a Z and a W component.
Applies to
Create(Single, Single, Single, Single)
Creates a vector whose elements have the specified values.
public:
static System::Numerics::Vector4 Create(float x, float y, float z, float w);
public static System.Numerics.Vector4 Create (float x, float y, float z, float w);
static member Create : single * single * single * single -> System.Numerics.Vector4
Public Shared Function Create (x As Single, y As Single, z As Single, w As Single) As Vector4
Parameters
Returns
A new Vector4 whose elements have the specified values.