RecognizeCompletedEventArgs.InputStreamEnded Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets a value indicating whether the input stream ended.
public:
property bool InputStreamEnded { bool get(); };
public bool InputStreamEnded { get; }
member this.InputStreamEnded : bool
Public ReadOnly Property InputStreamEnded As Boolean
Property Value
true
if the recognizer no longer has audio input; otherwise, false
.
Examples
The following example performs asynchronous speech recognition on a speech recognition grammar, using the SpeechRecognitionEngine.RecognizeAsync method with the in-process recognizer. The example uses Choices and GrammarBuilder objects to create the speech recognition grammar before building it into a Grammar object. A handler for the SpeechRecognitionEngine.RecognizeCompleted event outputs information about the recognition operation to the console.
using System;
using System.Speech.Recognition;
namespace SampleRecognition
{
class Program
{
private static SpeechRecognitionEngine recognizer;
public static void Main(string[] args)
{
// Initialize a SpeechRecognitionEngine object and set its input.
recognizer = new SpeechRecognitionEngine(new System.Globalization.CultureInfo("en-US"));
recognizer.SetInputToDefaultAudioDevice();
// Configure recognition parameters.
recognizer.InitialSilenceTimeout = TimeSpan.FromSeconds(5.0);
recognizer.BabbleTimeout = TimeSpan.FromSeconds(3.0);
recognizer.EndSilenceTimeout = TimeSpan.FromSeconds(1.0);
recognizer.EndSilenceTimeoutAmbiguous = TimeSpan.FromSeconds(1.0);
// Add a handler for the LoadGrammarCompleted event.
recognizer.LoadGrammarCompleted +=
new EventHandler<LoadGrammarCompletedEventArgs>(recognizer_LoadGrammarCompleted);
// Add a handler for the RecognizeCompleted event.
recognizer.RecognizeCompleted +=
new EventHandler<RecognizeCompletedEventArgs>(recognizer_RecognizeCompleted);
// Create a speech recognition grammar and build it into a Grammar object.
Choices bankingMenu = new Choices(new string[]
{ "Access accounts", "Transfer funds", "Pay bills", "Get loan balance" });
GrammarBuilder banking = new GrammarBuilder(bankingMenu);
Grammar bankGrammar = new Grammar(banking);
bankGrammar.Name = "Banking Menu";
// Load the Grammar objects to the recognizer.
recognizer.LoadGrammarAsync(bankGrammar);
// Start asynchronous, continuous recognition.
recognizer.RecognizeAsync();
// Keep the console window open.
Console.ReadLine();
}
// Handle the RecognizeCompleted event.
static void recognizer_RecognizeCompleted(object sender, RecognizeCompletedEventArgs e)
{
if (e.Error != null)
{
Console.WriteLine(
"RecognizeCompleted, error occurred during recognition: {0}", e.Error);
return;
}
if (e.InitialSilenceTimeout || e.BabbleTimeout)
{
Console.WriteLine(
"RecognizeCompleted: BabbleTimeout({0}), InitialSilenceTimeout({1}).",
e.BabbleTimeout, e.InitialSilenceTimeout);
return;
}
if (e.InputStreamEnded)
{
Console.WriteLine(
"RecognizeCompleted: AudioPosition({0}), InputStreamEnded({1}).",
e.AudioPosition, e.InputStreamEnded);
}
if (e.Result != null)
{
Console.WriteLine(
"RecognizeCompleted: Grammar ({0}), Text ({1}), Confidence ({2}), AudioPosition ({3}).",
e.Result.Grammar.Name, e.Result.Text, e.Result.Confidence, e.AudioPosition);
}
else
{
Console.WriteLine("RecognizeCompleted: No result.");
}
Console.WriteLine();
Console.WriteLine("Press any key to exit...");
Console.ReadKey();
}
// Handle the LoadGrammarCompleted event.
static void recognizer_LoadGrammarCompleted(object sender, LoadGrammarCompletedEventArgs e)
{
string grammarName = e.Grammar.Name;
bool grammarLoaded = e.Grammar.Loaded;
bool grammarEnabled = e.Grammar.Enabled;
if (e.Error != null)
{
Console.WriteLine("LoadGrammar for {0} failed with a {1}.",
grammarName, e.Error.GetType().Name);
// Add exception handling code here.
}
Console.WriteLine("Grammar {0} {1} loaded and {2} enabled.", grammarName,
(grammarLoaded) ? "is" : "is not", (grammarEnabled) ? "is" : "is not");
}
}
}
Remarks
The recognizer sets this property to true
when a file provides the input stream for the recognizer and the end of the file is reached. The end of the input stream can coincide with a successful recognition operation. For more information about using a file as the input stream, see the SetInputToAudioStream and SetInputToWaveFile methods.