Behavior.OnMouseUp(Glyph, MouseButtons) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Called when any mouse-up message enters the adorner window of the BehaviorService.
public:
virtual bool OnMouseUp(System::Windows::Forms::Design::Behavior::Glyph ^ g, System::Windows::Forms::MouseButtons button);
public virtual bool OnMouseUp (System.Windows.Forms.Design.Behavior.Glyph g, System.Windows.Forms.MouseButtons button);
public virtual bool OnMouseUp (System.Windows.Forms.Design.Behavior.Glyph? g, System.Windows.Forms.MouseButtons button);
abstract member OnMouseUp : System.Windows.Forms.Design.Behavior.Glyph * System.Windows.Forms.MouseButtons -> bool
override this.OnMouseUp : System.Windows.Forms.Design.Behavior.Glyph * System.Windows.Forms.MouseButtons -> bool
Public Overridable Function OnMouseUp (g As Glyph, button As MouseButtons) As Boolean
Parameters
- button
- MouseButtons
A MouseButtons value indicating which button was clicked.
Returns
true
if the message was handled; otherwise, false
.
Remarks
The OnMouseDoubleClick method is called when any mouse-up message enters the WndProc
of the adorner window of the BehaviorService. The message is first passed here, to the top-most Behavior in the behavior stack. Returning true
from this method signifies that the message was handled by the Behavior and should not continue to be processed. From here, the message is sent to the appropriate behavior.