MatrixTransform3D.CloneCurrentValue Method
Definition
Important
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Creates a modifiable clone of this MatrixTransform3D object, and makes deep copies of this object's current values. Resource references, data bindings, and animations are not copied, but their current values are.
public:
System::Windows::Media::Media3D::MatrixTransform3D ^ CloneCurrentValue();
public System.Windows.Media.Media3D.MatrixTransform3D CloneCurrentValue ();
override this.CloneCurrentValue : unit -> System.Windows.Media.Media3D.MatrixTransform3D
Public Function CloneCurrentValue () As MatrixTransform3D
Returns
A modifiable clone of the current object. The cloned object's IsFrozen property will be false
even if the source's IsFrozen property was true
.
Remarks
This method is used to produce modifiable copies of frozen Freezable objects or of any Freezable object. For convenience, this method shadows the inherited version with a strongly typed implementation.
For more information, see Freezable.CloneCurrentValue.
Applies to
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