LayerVisual.Shadow Property
Definition
Important
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Gets or sets the shadow to be applied to the flattened representation of the children of a LayerVisual.
public:
property CompositionShadow ^ Shadow { CompositionShadow ^ get(); void set(CompositionShadow ^ value); };
CompositionShadow Shadow();
void Shadow(CompositionShadow value);
public CompositionShadow Shadow { get; set; }
var compositionShadow = layerVisual.shadow;
layerVisual.shadow = compositionShadow;
Public Property Shadow As CompositionShadow
Property Value
The shadow to be applied to the flattened representation of the children of a LayerVisual.
Windows requirements
Device family |
Windows 10 Fall Creators Update (introduced in 10.0.16299.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v5.0)
|
Examples
This example shows how to apply a DropShadow to a LayerVisual.
private async void InitComposition()
{
Compositor compositor = ElementCompositionPreview.GetElementVisual(MyGrid).Compositor;
//Create LayerVisual
LayerVisual layerVisual = compositor.CreateLayerVisual();
layerVisual.Size = new Vector2(900, 900);
//Create SpriteVisuals to use as LayerVisual child
SpriteVisual sv1 = compositor.CreateSpriteVisual();
sv1.Brush = compositor.CreateColorBrush(Windows.UI.Colors.Blue);
sv1.Size = new Vector2(300, 300);
sv1.Offset = new Vector3(200, 200, 0);
SpriteVisual sv2 = compositor.CreateSpriteVisual();
sv2.Brush = compositor.CreateColorBrush(Colors.Red);
sv2.Size = new Vector2(300, 300);
sv2.Offset = new Vector3(400, 400, 0);
//Add children to the LayerVisual
layerVisual.Children.InsertAtTop(sv1);
layerVisual.Children.InsertAtTop(sv2);
//Create DropShadow
DropShadow shadow = compositor.CreateDropShadow();
shadow.Color = Colors.DarkSlateGray;
shadow.Offset = new Vector3(40, 40, 0);
shadow.BlurRadius = 9;
shadow.SourcePolicy = CompositionDropShadowSourcePolicy.InheritFromVisualContent;
//Associate Shadow with LayerVisual
layerVisual.Shadow = shadow;
ElementCompositionPreview.SetElementChildVisual(MyGrid, layerVisual);
}
The result looks like this.