InkManager.SetDefaultRecognizer(InkRecognizer) Method
Important
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Notitie
For Universal Windows app using Extensible Application Markup Language (XAML), we recommend using InkPresenter and the InkCanvas control instead of InkManager.
Sets the default InkRecognizer used for handwriting recognition.
public:
virtual void SetDefaultRecognizer(InkRecognizer ^ recognizer) = SetDefaultRecognizer;
void SetDefaultRecognizer(InkRecognizer const& recognizer);
public void SetDefaultRecognizer(InkRecognizer recognizer);
function setDefaultRecognizer(recognizer)
Public Sub SetDefaultRecognizer (recognizer As InkRecognizer)
- recognizer
- InkRecognizer
The InkRecognizer.
Product | Versies |
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WinRT | Build 10240, Build 10586, Build 14383, Build 15063, Build 16299, Build 17134, Build 17763, Build 18362, Build 19041, Build 20348, Build 22000, Build 22621, Build 26100 |
- Pen and stylus interactions
- Get started: Support ink in your UWP app
- Ink analysis sample (basic) (C#)
- Ink handwriting recognition sample (C#)
- Save and load ink strokes from an Ink Serialized Format (ISF) file
- Save and load ink strokes from the clipboard
- Ink toolbar location and orientation sample (basic)
- Ink toolbar location and orientation sample (dynamic)
- Coloring book sample
- Family notes sample
- Inking sample (JavaScript)
- Simple inking sample (C#/C++)
- Complex inking sample (C++)
- Ink analysis sample