SecondaryTile.TileId Property
Definition
Important
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Gets or sets a unique string to identify the tile within the package. This property is required when you create or delete a tile.
public:
property Platform::String ^ TileId { Platform::String ^ get(); void set(Platform::String ^ value); };
winrt::hstring TileId();
void TileId(winrt::hstring value);
public string TileId { get; set; }
var string = secondaryTile.tileId;
secondaryTile.tileId = string;
Public Property TileId As String
Property Value
A unique identifier, meaningful to your app. It is limited to 64 characters and must begin with a number or letter and be composed of the characters a-z, A-Z, 0-9, period (.), or underscore (_). It cannot contain spaces, commas, or any of these characters: | > < " / ? * \ ; : ! '
Remarks
If two secondary tiles have the same ID, the last one to be pinned will overwrite the existing tile.
Applies to
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