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The D3dGetDriverState function is used by both the Microsoft DirectDraw and Microsoft Direct3D runtimes to obtain information from the driver about its current state.
Syntax
PDD_GETDRIVERSTATE PddGetdriverstate;
DWORD PddGetdriverstate(
PDD_GETDRIVERSTATEDATA unnamedParam1
)
{...}
Parameters
unnamedParam1
Points to a DD_GETDRIVERSTATEDATA structure that describes the state of the driver.
Return value
D3dGetDriverState returns one of the following callback codes:
Remarks
All Direct3D drivers must support D3dGetDriverState.
Requirements
Requirement | Value |
---|---|
Target Platform | Desktop |
Header | ddrawint.h (include Winddi.h) |