Xbox Accessibility
Overview
We believe that Xbox should be a place where everyone has fun. Inclusive and accessible games make it possible for more gamers to play.
Learn how to create more accessible games by using guidelines and developer capabilities.
Resources
Title | Description | Link |
---|---|---|
Accessibility Feature Tags | Criteria for tagging accessibility features in games | | Accessibility Feature Tags |
Azure PlayFab Party overview | Real-time accessible voice interactions for players during your game | | Azure PlayFab Party overview |
Developer Accessibility Resources | Extensive accessibility resource guide covering guidance, training, talks, and popular game engines | | Developer Accessibility Resources |
Gaming Accessibility Fundamentals Learning Path | A series of learning modules that helps users learn more about gaming accessibility | | Gaming Accessibility Fundamentals Learning Path |
Gaming and Disability Player Experience Guide | Game development documentation for creating accessible games through the lens of player experiences | | Gaming and Disability Player Experience Guide |
Gaming for Everyone | Gaming for Everyone Professional Networks | | Gaming for Everyone Professional Networks |
Inclusive Design | Toolkit to practice new skills, develop new concepts, and create a prototype | | Inclusive Design reference |
Microsoft Gaming Accessibility Testing Service | Game development documentation about testing games for accessibility through Microsoft's Gaming Accessibility Testing Service | | Microsoft Gaming Accessibility Testing Service |
PlayFab Party API | API reference documentation | | PlayFab Party API |
PlayFab Party speech-to-text (STT) UX guidelines | Recommendations on how to integrate STT UX elements into your game | | SST UX guidelines |
PlayFab Party text-to-speech (TTS) UX guidelines | Recommendations on how to integrate TTS UX elements into your game | | TTS UX guidelines |
Xbox Accessibility Guidelines | Best practices for creating more accessible games | | Xbox Accessibility Guidelines |