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StateMachine.States Property

Definition

Gets the collection of all root level states in the StateMachine.

public:
 property System::Collections::ObjectModel::Collection<System::Activities::Statements::State ^> ^ States { System::Collections::ObjectModel::Collection<System::Activities::Statements::State ^> ^ get(); };
[System.Windows.Markup.DependsOn("InitialState")]
public System.Collections.ObjectModel.Collection<System.Activities.Statements.State> States { get; }
[<System.Windows.Markup.DependsOn("InitialState")>]
member this.States : System.Collections.ObjectModel.Collection<System.Activities.Statements.State>
Public ReadOnly Property States As Collection(Of State)

Property Value

Returns Collection<T>.

Attributes

Applies to