Vector256.ConvertToUInt32Native(Vector256<Single>) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Important
This API is not CLS-compliant.
Converts a Vector256<Single>
to a Vector256<UInt32>
using platform specific behavior on overflow.
public:
static System::Runtime::Intrinsics::Vector256<System::UInt32> ConvertToUInt32Native(System::Runtime::Intrinsics::Vector256<float> vector);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector256<uint> ConvertToUInt32Native (System.Runtime.Intrinsics.Vector256<float> vector);
[<System.CLSCompliant(false)>]
static member ConvertToUInt32Native : System.Runtime.Intrinsics.Vector256<single> -> System.Runtime.Intrinsics.Vector256<uint32>
Public Function ConvertToUInt32Native (vector As Vector256(Of Single)) As Vector256(Of UInteger)
Parameters
Returns
The converted vector.
- Attributes
Applies to
Colaborați cu noi pe GitHub
Sursa pentru acest conținut poate fi găsită pe GitHub, unde puteți, de asemenea, să creați și să consultați probleme și solicitări de tragere. Pentru mai multe informații, consultați ghidul nostru pentru colaboratori.