ManipulationVelocities(Vector, Double, Vector) Constructor
Definition
Important
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Initializes a new instance of the ManipulationVelocities class.
public:
ManipulationVelocities(System::Windows::Vector linearVelocity, double angularVelocity, System::Windows::Vector expansionVelocity);
public ManipulationVelocities (System.Windows.Vector linearVelocity, double angularVelocity, System.Windows.Vector expansionVelocity);
new System.Windows.Input.ManipulationVelocities : System.Windows.Vector * double * System.Windows.Vector -> System.Windows.Input.ManipulationVelocities
Public Sub New (linearVelocity As Vector, angularVelocity As Double, expansionVelocity As Vector)
Parameters
- linearVelocity
- Vector
The speed of linear motion in device-independent units (1/96th inch per unit) per millisecond.
- angularVelocity
- Double
The speed of rotation in degrees per millisecond.
- expansionVelocity
- Vector
The rate at which the manipulation is resized in device-independent units (1/96th inch per unit) per millisecond.
Applies to
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