ExponentialEase.EaseInCore(Double) Method
Definition
Important
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Provides the logic portion of the easing function that you can override to produce the EaseIn mode of the custom easing function.
protected:
override double EaseInCore(double normalizedTime);
protected override double EaseInCore (double normalizedTime);
override this.EaseInCore : double -> double
Protected Overrides Function EaseInCore (normalizedTime As Double) As Double
Parameters
- normalizedTime
- Double
Normalized time (progress) of the animation.
Returns
A double that represents the transformed progress.
Remarks
This method transforms normalized time to control the pace of an animation for the EaseIn case of EasingMode.
You only have to specify your easing function for the EaseIn case because the implementation of the Ease method transforms normalizedTime
for the EaseOut and EaseInOut cases.