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Vector3DKeyFrame.InterpolateValueCore(Vector3D, Double) Method

Definition

Calculates the value of a key frame at the progress increment provided.

protected:
 abstract System::Windows::Media::Media3D::Vector3D InterpolateValueCore(System::Windows::Media::Media3D::Vector3D baseValue, double keyFrameProgress);
protected abstract System.Windows.Media.Media3D.Vector3D InterpolateValueCore (System.Windows.Media.Media3D.Vector3D baseValue, double keyFrameProgress);
abstract member InterpolateValueCore : System.Windows.Media.Media3D.Vector3D * double -> System.Windows.Media.Media3D.Vector3D
Protected MustOverride Function InterpolateValueCore (baseValue As Vector3D, keyFrameProgress As Double) As Vector3D

Parameters

baseValue
Vector3D

The value to animate from; typically the value of the previous key frame.

keyFrameProgress
Double

A value between 0.0 and 1.0, inclusive, that specifies the percentage of time that has elapsed for this key frame.

Returns

The output value of this key frame given the specified base value and progress.

Applies to