RotateTransform3D.CenterZ Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets or sets the Z coordinate of the Point3D about which to rotate.
public:
property double CenterZ { double get(); void set(double value); };
public double CenterZ { get; set; }
member this.CenterZ : double with get, set
Public Property CenterZ As Double
Property Value
Double that represents the Z coordinate of the Point3D about which to rotate.
Examples
The following code uses this property to change the point around which a RotateTransform3D transforms the model.
public void AddAnimation(object sender, EventArgs e)
{
if ((bool)CenterAnimCheck.IsChecked == true)
{
//Shift point around which model rotates to (-0.5, -0.5, -0.5).
myHorizontalRTransform.CenterX = -0.5;
myHorizontalRTransform.CenterY = -0.5;
myHorizontalRTransform.CenterZ = -0.5;
}
if ((bool)CenterAnimCheck.IsChecked != true)
{
//Set point around which model rotates back to (0, 0, 0).
myHorizontalRTransform.CenterX = 0;
myHorizontalRTransform.CenterY = 0;
myHorizontalRTransform.CenterZ = 0;
}
}
Public Sub AddAnimation(ByVal sender As Object, ByVal e As EventArgs)
If CBool(CenterAnimCheck.IsChecked) = True Then
'Shift point around which model rotates to (-0.5, -0.5, -0.5).
myHorizontalRTransform.CenterX = -0.5
myHorizontalRTransform.CenterY = -0.5
myHorizontalRTransform.CenterZ = -0.5
End If
If CBool(CenterAnimCheck.IsChecked) <> True Then
'Set point around which model rotates back to (0, 0, 0).
myHorizontalRTransform.CenterX = 0
myHorizontalRTransform.CenterY = 0
myHorizontalRTransform.CenterZ = 0
End If
End Sub
Applies to
Colaborați cu noi pe GitHub
Sursa pentru acest conținut poate fi găsită pe GitHub, unde puteți, de asemenea, să creați și să consultați probleme și solicitări de tragere. Pentru mai multe informații, consultați ghidul nostru pentru colaboratori.