Mesh.Triangles Field

Definition

Caution

This constant will be removed in the future version. Use Android.Graphics.MeshType enum directly instead of this field.

The mesh will be drawn with triangles without utilizing shared vertices.

[Android.Runtime.Register("TRIANGLES", ApiSince=34)]
[System.Obsolete("This constant will be removed in the future version. Use Android.Graphics.MeshType enum directly instead of this field.", true)]
public const Android.Graphics.MeshType Triangles = 0;
[<Android.Runtime.Register("TRIANGLES", ApiSince=34)>]
[<System.Obsolete("This constant will be removed in the future version. Use Android.Graphics.MeshType enum directly instead of this field.", true)>]
val mutable Triangles : Android.Graphics.MeshType

Field Value

Value = 0
Attributes

Remarks

The mesh will be drawn with triangles without utilizing shared vertices.

Java documentation for android.graphics.Mesh.TRIANGLES.

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to