GKTurnBasedMatch.SaveCurrentTurnAsync(NSData) Method
Definition
Important
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Saves the current turn, does not advance to the next player, and runs oncCompletion
.
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 6, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual System.Threading.Tasks.Task SaveCurrentTurnAsync (Foundation.NSData matchData);
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 6, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual System.Threading.Tasks.Task SaveCurrentTurnAsync (Foundation.NSData matchData);
abstract member SaveCurrentTurnAsync : Foundation.NSData -> System.Threading.Tasks.Task
override this.SaveCurrentTurnAsync : Foundation.NSData -> System.Threading.Tasks.Task
Parameters
- matchData
- NSData
Returns
A task that represents the asynchronous SaveCurrentTurn operation
- Attributes