GKGoal.GetGoalToAlign(GKAgent[], Single, Single) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Factory method to produce a GKGoal appropriate for flocking behavior, aligning the agents (see also GetGoalToSeparate(GKAgent[], Single, Single) and GetGoalToCohere(GKAgent[], Single, Single)).
[Foundation.Export("goalToAlignWithAgents:maxDistance:maxAngle:")]
public static GameplayKit.GKGoal GetGoalToAlign (GameplayKit.GKAgent[] agents, float maxDistance, float maxAngle);
static member GetGoalToAlign : GameplayKit.GKAgent[] * single * single -> GameplayKit.GKGoal
Parameters
- agents
- GKAgent[]
- maxDistance
- Single
- maxAngle
- Single
Returns
- Attributes