GKNoise.Multiply(GKNoise) Method
Definition
Important
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Multiplies all values by their corresponding value in . Since values should be in the range [-1,1] multiplication typically results in lower absolute values.
[Foundation.Export("multiplyWithNoise:")]
public virtual void Multiply (GameplayKit.GKNoise noise);
abstract member Multiply : GameplayKit.GKNoise -> unit
override this.Multiply : GameplayKit.GKNoise -> unit
Parameters
- noise
- GKNoise
- Attributes