GKRandomDistribution.GetDistributionBetween(nint, nint) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Creates and returns a GKRandomDistribution between the provided values.
[Foundation.Export("distributionWithLowestValue:highestValue:")]
public static GameplayKit.GKRandomDistribution GetDistributionBetween (nint lowestInclusive, nint highestInclusive);
static member GetDistributionBetween : nint * nint -> GameplayKit.GKRandomDistribution
Parameters
- lowestInclusive
- System.System.IntPtr System.nativeint
- highestInclusive
- System.System.IntPtr System.nativeint
Returns
- Attributes