GKState.StateMachine Property
Definition
Important
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The GKStateMachine (if any) controlling this GKState.
public virtual GameplayKit.GKStateMachine StateMachine { [Foundation.Export("stateMachine", ObjCRuntime.ArgumentSemantic.Weak)] get; }
member this.StateMachine : GameplayKit.GKStateMachine
Property Value
(More documentation for this node is coming)
This value can be null
.
- Attributes