MTLDevice_Extensions.GetMinimumTextureBufferAlignment Method
Definition
Important
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[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 14, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public static nuint GetMinimumTextureBufferAlignment (this Metal.IMTLDevice This, Metal.MTLPixelFormat format);
static member GetMinimumTextureBufferAlignment : Metal.IMTLDevice * Metal.MTLPixelFormat -> nuint
Parameters
- This
- IMTLDevice
- format
- MTLPixelFormat
Returns
System.System.UIntPtr
System.unativeint
- Attributes