MixedRealityCameraSettingsConfiguration Constructor
Definition
Important
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Constructor.
public:
MixedRealityCameraSettingsConfiguration(Microsoft::MixedReality::Toolkit::Utilities::SystemType ^ componentType, System::String ^ componentName, System::UInt32 priority, Microsoft::MixedReality::Toolkit::Utilities::SupportedPlatforms runtimePlatform, Microsoft::MixedReality::Toolkit::CameraSystem::BaseCameraSettingsProfile ^ configurationProfile);
public MixedRealityCameraSettingsConfiguration (Microsoft.MixedReality.Toolkit.Utilities.SystemType componentType, string componentName, uint priority, Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms runtimePlatform, Microsoft.MixedReality.Toolkit.CameraSystem.BaseCameraSettingsProfile configurationProfile);
new Microsoft.MixedReality.Toolkit.CameraSystem.MixedRealityCameraSettingsConfiguration : Microsoft.MixedReality.Toolkit.Utilities.SystemType * string * uint32 * Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms * Microsoft.MixedReality.Toolkit.CameraSystem.BaseCameraSettingsProfile -> Microsoft.MixedReality.Toolkit.CameraSystem.MixedRealityCameraSettingsConfiguration
Public Sub New (componentType As SystemType, componentName As String, priority As UInteger, runtimePlatform As SupportedPlatforms, configurationProfile As BaseCameraSettingsProfile)
Parameters
- componentType
- SystemType
The SystemType of the provider.
- componentName
- String
The friendly name of the provider.
- priority
- UInt32
The load priority of the provider.
- runtimePlatform
- SupportedPlatforms
The runtime platform(s) supported by the provider.
- configurationProfile
- BaseCameraSettingsProfile