PokePointer.visuals Field
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
protected: UnityEngine::GameObject ^ visuals;
[UnityEngine.SerializeField]
protected UnityEngine.GameObject visuals;
[<UnityEngine.SerializeField>]
val mutable visuals : UnityEngine.GameObject
Protected visuals As GameObject
Field Value
UnityEngine.GameObject
- Attributes
-
UnityEngine.SerializeFieldAttribute