SimulatedHandUtils.GetPalmUpVector(Handedness, Vector3[]) Method

Definition

Gets the vector corresponding to +y.

public:
 static UnityEngine::Vector3 GetPalmUpVector(Microsoft::MixedReality::Toolkit::Utilities::Handedness handedness, cli::array <UnityEngine::Vector3> ^ jointPositions);
public static UnityEngine.Vector3 GetPalmUpVector (Microsoft.MixedReality.Toolkit.Utilities.Handedness handedness, UnityEngine.Vector3[] jointPositions);
static member GetPalmUpVector : Microsoft.MixedReality.Toolkit.Utilities.Handedness * UnityEngine.Vector3[] -> UnityEngine.Vector3
Public Shared Function GetPalmUpVector (handedness As Handedness, jointPositions As Vector3()) As Vector3

Parameters

handedness
Handedness
jointPositions
UnityEngine.Vector3[]

Returns

UnityEngine.Vector3

Applies to