WindowsMixedRealityHandRecorder.ReferenceJoint Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
The joint positioned at the origin at the start of the recording.
public:
property Microsoft::MixedReality::Toolkit::Utilities::TrackedHandJoint ReferenceJoint { Microsoft::MixedReality::Toolkit::Utilities::TrackedHandJoint get(); void set(Microsoft::MixedReality::Toolkit::Utilities::TrackedHandJoint value); };
public Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint ReferenceJoint { get; set; }
member this.ReferenceJoint : Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint with get, set
Public Property ReferenceJoint As TrackedHandJoint
Property Value
Remarks
If the reference joint moves between start and stop of recording then final position is used as an offset.
Example: A "poke" gesture can be simulated by moving the index finger forward between start and stop, giving an offset that creates a poking motion when interpolated.