LeapMotionDeviceManagerProfile.LeapVRDeviceOrigin Property

Definition

The origin the Leap Motion Controller if the LeapVRDeviceOffsetMode is Transform and the LeapControllerOrientation is Headset.

public:
 property UnityEngine::Transform ^ LeapVRDeviceOrigin { UnityEngine::Transform ^ get(); void set(UnityEngine::Transform ^ value); };
public UnityEngine.Transform LeapVRDeviceOrigin { get; set; }
member this.LeapVRDeviceOrigin : UnityEngine.Transform with get, set
Public Property LeapVRDeviceOrigin As Transform

Property Value

UnityEngine.Transform

Applies to