Interpolator.SetTargetLocalScale(Vector3) Method

Definition

Sets the target local scale for the transform and if scale wasn't already animating, fires the InterpolationStarted event.

public:
 void SetTargetLocalScale(UnityEngine::Vector3 target);
public void SetTargetLocalScale (UnityEngine.Vector3 target);
member this.SetTargetLocalScale : UnityEngine.Vector3 -> unit
Public Sub SetTargetLocalScale (target As Vector3)

Parameters

target
UnityEngine.Vector3

The new target local rotation for the transform.

Applies to