FixedRotationToUserConstraint.Initialize(MixedRealityTransform) Method
Definition
Important
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Intended to be called on manipulation started
public:
override void Initialize(Microsoft::MixedReality::Toolkit::Utilities::MixedRealityTransform worldPose);
public override void Initialize (Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform worldPose);
override this.Initialize : Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform -> unit
Public Overrides Sub Initialize (worldPose As MixedRealityTransform)
Parameters
- worldPose
- MixedRealityTransform