ClippingPrimitive.GetRenderersCopy Method

Definition

Returns a copy of the current list of renderers.

public:
 System::Collections::Generic::IEnumerable<UnityEngine::Renderer ^> ^ GetRenderersCopy();
public System.Collections.Generic.IEnumerable<UnityEngine.Renderer> GetRenderersCopy ();
member this.GetRenderersCopy : unit -> seq<UnityEngine.Renderer>
Public Function GetRenderersCopy () As IEnumerable(Of Renderer)

Returns

IEnumerable<UnityEngine.Renderer>

The current list of renderers.

Applies to