TapToPlace.AutoStart Property
Definition
Important
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If true, the game object to place will start out selected. The object will immediately start
following the TrackedTargetType (Head or Controller Ray) and then a tap is required to place the object.
This value must be modified before Start() is invoked in order to have any effect.
public:
property bool AutoStart { bool get(); void set(bool value); };
public bool AutoStart { get; set; }
member this.AutoStart : bool with get, set
Public Property AutoStart As Boolean