TapToPlace.SurfaceNormalOffset Property
Definition
Important
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The distance between the center of the game object to place and a surface along the surface normal, if the raycast hits a surface.
public:
property float SurfaceNormalOffset { float get(); void set(float value); };
public float SurfaceNormalOffset { get; set; }
member this.SurfaceNormalOffset : single with get, set
Public Property SurfaceNormalOffset As Single