TapToPlace.UseDefaultSurfaceNormalOffset Property
Definition
Important
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If true, the default surface normal offset will be used instead of any value specified for the SurfaceNormalOffset property.
If false, the SurfaceNormalOffset is used. The default surface normal offset is the Z extents of the bounds on the attached collider, this
ensures the object being placed is aligned on a surface.
public:
property bool UseDefaultSurfaceNormalOffset { bool get(); void set(bool value); };
public bool UseDefaultSurfaceNormalOffset { get; set; }
member this.UseDefaultSurfaceNormalOffset : bool with get, set
Public Property UseDefaultSurfaceNormalOffset As Boolean