AddMemberCommand.Force Property

Definition

True if we should overwrite a possibly existing member.

public:
 property System::Management::Automation::SwitchParameter Force { System::Management::Automation::SwitchParameter get(); void set(System::Management::Automation::SwitchParameter value); };
public System.Management.Automation.SwitchParameter Force { get; set; }
[System.Management.Automation.Parameter(ParameterSetName="MemberSet")]
[System.Management.Automation.Parameter(ParameterSetName="NotePropertyMultiMemberSet")]
[System.Management.Automation.Parameter(ParameterSetName="NotePropertySingleMemberSet")]
public System.Management.Automation.SwitchParameter Force { get; set; }
member this.Force : System.Management.Automation.SwitchParameter with get, set
[<System.Management.Automation.Parameter(ParameterSetName="MemberSet")>]
[<System.Management.Automation.Parameter(ParameterSetName="NotePropertyMultiMemberSet")>]
[<System.Management.Automation.Parameter(ParameterSetName="NotePropertySingleMemberSet")>]
member this.Force : System.Management.Automation.SwitchParameter with get, set
Public Property Force As SwitchParameter

Property Value

Attributes

Applies to