VCWizCtlClass.SetRemoteMachine(Object, String) Method
Definition
Important
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Specifies the name of a computer (other than your computer) on which you want to debug an application.
public:
virtual void SetRemoteMachine(System::Object ^ pDeployable, System::String ^ bstrRemoteMachine) = Microsoft::VisualStudio::VsWizard::IVCWizCtlUI::SetRemoteMachine;
public:
virtual void SetRemoteMachine(Platform::Object ^ pDeployable, Platform::String ^ bstrRemoteMachine) = Microsoft::VisualStudio::VsWizard::IVCWizCtlUI::SetRemoteMachine;
virtual void SetRemoteMachine(winrt::Windows::Foundation::IInspectable const & pDeployable, std::wstring const & bstrRemoteMachine);
[System.Runtime.InteropServices.DispId(1610743845)]
public virtual void SetRemoteMachine (object pDeployable, string bstrRemoteMachine);
[<System.Runtime.InteropServices.DispId(1610743845)>]
abstract member SetRemoteMachine : obj * string -> unit
override this.SetRemoteMachine : obj * string -> unit
Public Overridable Sub SetRemoteMachine (pDeployable As Object, bstrRemoteMachine As String)
Parameters
- pDeployable
- Object
Required. A pointer to the deployable project.
- bstrRemoteMachine
- String
Required. A string containing the name of the remote machine.
Implements
- Attributes