SCNNode.RemoveAllParticleSystems Method
Definition
Important
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emoves all particle systems from the node.
[Foundation.Export("removeAllParticleSystems")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void RemoveAllParticleSystems ();
abstract member RemoveAllParticleSystems : unit -> unit
override this.RemoveAllParticleSystems : unit -> unit
- Attributes