SCNParticleSystem.ParticleBounce Property
Definition
Important
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Gets or sets the average amount that particles bounce after a collision.
public virtual nfloat ParticleBounce { [Foundation.Export("particleBounce")] get; [Foundation.Export("setParticleBounce:")] set; }
member this.ParticleBounce : nfloat with get, set
Property Value
- Attributes