SCNSceneRenderer_Extensions.PresentScene Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Displays the provided scene.
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public static void PresentScene (this SceneKit.ISCNSceneRenderer This, SceneKit.SCNScene scene, SpriteKit.SKTransition transition, SceneKit.SCNNode pointOfView, Action completionHandler);
static member PresentScene : SceneKit.ISCNSceneRenderer * SceneKit.SCNScene * SpriteKit.SKTransition * SceneKit.SCNNode * Action -> unit
Parameters
- This
- ISCNSceneRenderer
The instance on which this extension method operates.
- scene
- SCNScene
The scene to present.
- transition
- SKTransition
The transistion to use to present the scene.
- pointOfView
- SCNNode
The point of view to which to present the scene.
- completionHandler
- Action
A handler to run after the scene is presented.
- Attributes