SKCanvas.DrawTextOnPath Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
DrawTextOnPath(String, SKPath, SKPoint, Boolean, SKPaint) | |
DrawTextOnPath(Byte[], SKPath, SKPoint, SKPaint) |
Obsolete.
Draws text on the canvas following a path. |
DrawTextOnPath(String, SKPath, SKPoint, SKPaint) |
Draws text on the canvas following a path. |
DrawTextOnPath(Byte[], SKPath, Single, Single, SKPaint) |
Obsolete.
Draws text on the canvas following a path. |
DrawTextOnPath(IntPtr, Int32, SKPath, SKPoint, SKPaint) |
Obsolete.
Draws text on the canvas following a path. |
DrawTextOnPath(String, SKPath, Single, Single, SKPaint) |
Draws text on the canvas following a path. |
DrawTextOnPath(IntPtr, Int32, SKPath, Single, Single, SKPaint) |
Obsolete.
Draws text encoded in a UTF-8 buffer on the canvas following a path. |
DrawTextOnPath(String, SKPath, SKPoint, Boolean, SKFont, SKPaint) |
DrawTextOnPath(String, SKPath, SKPoint, Boolean, SKPaint)
DrawTextOnPath(Byte[], SKPath, SKPoint, SKPaint)
Caution
Use DrawTextOnPath(string, SKPath, SKPoint, SKPaint) instead.
Draws text on the canvas following a path.
public void DrawTextOnPath (byte[] text, SkiaSharp.SKPath path, SkiaSharp.SKPoint offset, SkiaSharp.SKPaint paint);
[System.Obsolete("Use DrawTextOnPath(string, SKPath, SKPoint, SKPaint) instead.")]
public void DrawTextOnPath (byte[] text, SkiaSharp.SKPath path, SkiaSharp.SKPoint offset, SkiaSharp.SKPaint paint);
Parameters
- text
- Byte[]
The text to draw.
- path
- SKPath
The path the text should follow for its baseline.
- offset
- SKPoint
The offset to the path to add to the text's starting position.
- paint
- SKPaint
The paint to use when drawing the text.
- Attributes
Applies to
DrawTextOnPath(String, SKPath, SKPoint, SKPaint)
Draws text on the canvas following a path.
public void DrawTextOnPath (string text, SkiaSharp.SKPath path, SkiaSharp.SKPoint offset, SkiaSharp.SKPaint paint);
Parameters
- text
- String
The text to draw.
- path
- SKPath
The path the text should follow for its baseline.
- offset
- SKPoint
The offset to the path to add to the text's starting position.
- paint
- SKPaint
The paint to use when drawing the text.
Applies to
DrawTextOnPath(Byte[], SKPath, Single, Single, SKPaint)
Caution
Use DrawTextOnPath(string, SKPath, float, float, SKPaint) instead.
Draws text on the canvas following a path.
public void DrawTextOnPath (byte[] text, SkiaSharp.SKPath path, float hOffset, float vOffset, SkiaSharp.SKPaint paint);
[System.Obsolete("Use DrawTextOnPath(string, SKPath, float, float, SKPaint) instead.")]
public void DrawTextOnPath (byte[] text, SkiaSharp.SKPath path, float hOffset, float vOffset, SkiaSharp.SKPaint paint);
Parameters
- text
- Byte[]
The text to draw.
- path
- SKPath
The path the text should follow for its baseline.
- hOffset
- Single
The distance along the path to add to the text's starting position.
- vOffset
- Single
The distance above (-) or below (+) the path to position the text.
- paint
- SKPaint
The paint to use when drawing the text.
- Attributes
Applies to
DrawTextOnPath(IntPtr, Int32, SKPath, SKPoint, SKPaint)
Caution
Use DrawTextOnPath(string, SKPath, SKPoint, SKPaint) instead.
Draws text on the canvas following a path.
public void DrawTextOnPath (IntPtr buffer, int length, SkiaSharp.SKPath path, SkiaSharp.SKPoint offset, SkiaSharp.SKPaint paint);
[System.Obsolete("Use DrawTextOnPath(string, SKPath, SKPoint, SKPaint) instead.")]
public void DrawTextOnPath (IntPtr buffer, int length, SkiaSharp.SKPath path, SkiaSharp.SKPoint offset, SkiaSharp.SKPaint paint);
Parameters
- buffer
- IntPtr
The pointer to a region holding UTF-8 encoded text to draw.
- length
- Int32
The number of bytes to read from the buffer.
- path
- SKPath
The path the text should follow for its baseline.
- offset
- SKPoint
The offset to the path to add to the text's starting position.
- paint
- SKPaint
The paint to use when drawing the text.
- Attributes
Applies to
DrawTextOnPath(String, SKPath, Single, Single, SKPaint)
Draws text on the canvas following a path.
public void DrawTextOnPath (string text, SkiaSharp.SKPath path, float hOffset, float vOffset, SkiaSharp.SKPaint paint);
Parameters
- text
- String
The text to draw.
- path
- SKPath
The path the text should follow for its baseline.
- hOffset
- Single
The distance along the path to add to the text's starting position.
- vOffset
- Single
The distance above (-) or below (+) the path to position the text.
- paint
- SKPaint
The paint to use when drawing the text.
Applies to
DrawTextOnPath(IntPtr, Int32, SKPath, Single, Single, SKPaint)
Caution
Use DrawTextOnPath(string, SKPath, float, float, SKPaint) instead.
Draws text encoded in a UTF-8 buffer on the canvas following a path.
public void DrawTextOnPath (IntPtr buffer, int length, SkiaSharp.SKPath path, float hOffset, float vOffset, SkiaSharp.SKPaint paint);
[System.Obsolete("Use DrawTextOnPath(string, SKPath, float, float, SKPaint) instead.")]
public void DrawTextOnPath (IntPtr buffer, int length, SkiaSharp.SKPath path, float hOffset, float vOffset, SkiaSharp.SKPaint paint);
Parameters
- buffer
- IntPtr
The pointer to a region holding UTF-8 encoded text to draw.
- length
- Int32
The number of bytes to read from the buffer.
- path
- SKPath
The path the text should follow for its baseline.
- hOffset
- Single
The distance along the path to add to the text's starting position.
- vOffset
- Single
The distance above (-) or below (+) the path to position the text.
- paint
- SKPaint
The paint to use when drawing the text.
- Attributes